AI Insights · Timothy · October 2021
Top 5 NFT Games Apps Performance in Latin America Q3 2021
Discover the performance trends of the top 5 NFT games in Latin America during Q3 2021, featuring insights on downloads, revenue, and active users.
In the third quarter of 2021, the top 5 NFT games in Latin America showed significant trends in weekly downloads, revenue, and active users. This data, provided by Sensor Tower, highlights the varying performance of these popular apps on a unified platform.
IMVU: 3D Avatar Creator & Chat saw a steady increase in weekly revenue, peaking at around $28K in the last week of August. Weekly downloads showed fluctuations, reaching a high of approximately 56K in early September. The app maintained a robust weekly active user base, hovering between 530K and 570K throughout the quarter.
MIR4, released in late August, experienced an initial surge in revenue, peaking at $79K in the last week of August. Weekly downloads were strong, starting at 98K and climbing to 130K by the end of September. Active users also grew significantly, from 70K to 234K within the quarter.
Granny's House had a more modest revenue trend, peaking at $1K in mid-August. Downloads saw a peak of 31K in mid-August but declined to 17K by the end of September. Active users followed a similar pattern, starting at 48K and dropping to 35K by the quarter's end.
Highrise: Avatar, Chat & Games showed a varied revenue trend, with a peak of $6.2K in early August. Downloads fluctuated, peaking at 34K in late August. The app's active user base saw an upward trend, reaching a high of 113K in late August before stabilizing around 87K by the end of September.
Habbo - Virtual World experienced a peak revenue of $6.7K in early August. Weekly downloads were consistent, ranging from 7.9K to 11.3K throughout the quarter. Active users remained stable, averaging around 45K each week.
For more detailed insights and trends, visit Sensor Tower.